P4C
The P4 Compiler
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pattern.h
1/*
2Copyright 2018-present Barefoot Networks, Inc.
3
4Licensed under the Apache License, Version 2.0 (the "License");
5you may not use this file except in compliance with the License.
6You may obtain a copy of the License at
7
8http://www.apache.org/licenses/LICENSE-2.0
9
10Unless required by applicable law or agreed to in writing, software
11distributed under the License is distributed on an "AS IS" BASIS,
12WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13See the License for the specific language governing permissions and
14limitations under the License.
15*/
16
17#ifndef IR_PATTERN_H_
18#define IR_PATTERN_H_
19
20#include "ir/ir.h"
21
22namespace P4 {
23
30class Pattern {
31 class Base {
32 public:
33 virtual bool match(const IR::Node *) = 0;
34 } *pattern;
35 Pattern(Base *p) : pattern(p) {} // NOLINT(runtime/explicit)
36
37 template <class T>
38 class MatchExt : public Base {
39 const T *&m;
40
41 public:
42 bool match(const IR::Node *n) override { return (m = n->to<T>()); }
43 MatchExt(const T *&m) : m(m) {} // NOLINT(runtime/explicit)
44 };
45
46 class Const : public Base {
47 big_int value;
48
49 public:
50 bool match(const IR::Node *n) override {
51 if (auto k = n->to<IR::Constant>()) return k->value == value;
52 return false;
53 }
54 Const(big_int v) : value(v) {} // NOLINT(runtime/explicit)
55 Const(int v) : value(v) {} // NOLINT(runtime/explicit)
56 };
57 template <class T>
58 class Unary : public Base {
59 Base *expr;
60
61 public:
62 bool match(const IR::Node *n) override {
63 if (auto b = n->to<T>()) return expr->match(b->expr);
64 return false;
65 }
66 Unary(Base *e) : expr(e) {} // NOLINT(runtime/explicit)
67 };
68 template <class T>
69 class Binary : public Base {
70 Base *left, *right;
71 bool commutative;
72
73 public:
74 bool match(const IR::Node *n) override {
75 if (auto b = n->to<T>()) {
76 if (left->match(b->left) && right->match(b->right)) return true;
77 if (commutative && left->match(b->right) && right->match(b->left)) return true;
78 }
79 return false;
80 }
81 Binary(Base *l, Base *r, bool commute = false) : left(l), right(r), commutative(commute) {}
82 };
83
84 public:
85 template <class T>
86 class Match : public Base {
87 const T *m;
88
89 public:
90 bool match(const IR::Node *n) override { return (m = n->to<T>()); }
91 Match() : m(nullptr) {}
92 const T *operator->() const { return m; }
93 operator const T *() const { return m; } // NOLINT(runtime/explicit)
94 Pattern operator*(const Pattern &a) { return Pattern(*this) * a; }
95 Pattern operator/(const Pattern &a) { return Pattern(*this) / a; }
96 Pattern operator%(const Pattern &a) { return Pattern(*this) % a; }
97 Pattern operator+(const Pattern &a) { return Pattern(*this) + a; }
98 Pattern operator-(const Pattern &a) { return Pattern(*this) - a; }
99 Pattern operator<<(const Pattern &a) { return Pattern(*this) << a; }
100 Pattern operator>>(const Pattern &a) { return Pattern(*this) >> a; }
101 Pattern operator==(const Pattern &a) { return Pattern(*this) == a; }
102 Pattern operator!=(const Pattern &a) { return Pattern(*this) != a; }
103 Pattern operator<(const Pattern &a) { return Pattern(*this) < a; }
104 Pattern operator<=(const Pattern &a) { return Pattern(*this) <= a; }
105 Pattern operator>(const Pattern &a) { return Pattern(*this) > a; }
106 Pattern operator>=(const Pattern &a) { return Pattern(*this) >= a; }
107 Pattern Relation(const Pattern &a) { return Pattern(*this).Relation(a); }
108 Pattern operator&(const Pattern &a) { return Pattern(*this) & a; }
109 Pattern operator|(const Pattern &a) { return Pattern(*this) | a; }
110 Pattern operator^(const Pattern &a) { return Pattern(*this) ^ a; }
111 Pattern operator&&(const Pattern &a) { return Pattern(*this) && a; }
112 Pattern operator||(const Pattern &a) { return Pattern(*this) || a; }
113 // avoid ambiguous overloads with operator const T * above
114 Pattern operator+(int a) { return Pattern(*this) + Pattern(a); }
115 Pattern operator-(int a) { return Pattern(*this) - Pattern(a); }
116 Pattern operator==(int a) { return Pattern(*this) == Pattern(a); }
117 Pattern operator!=(int a) { return Pattern(*this) != Pattern(a); }
118 };
119
120 template <class T>
121 Pattern(const T *&m) : pattern(new MatchExt<T>(m)) {} // NOLINT(runtime/explicit)
122 template <class T>
123 Pattern(Match<T> &m) : pattern(&m) {} // NOLINT(runtime/explicit)
124 explicit Pattern(big_int v) : pattern(new Const(v)) {} // NOLINT(runtime/explicit)
125 explicit Pattern(int v) : pattern(new Const(v)) {} // NOLINT(runtime/explicit)
126 Pattern operator-() const { return Pattern(new Unary<IR::Neg>(pattern)); }
127 Pattern operator~() const { return Pattern(new Unary<IR::Cmpl>(pattern)); }
128 Pattern operator!() const { return Pattern(new Unary<IR::LNot>(pattern)); }
129 Pattern operator*(const Pattern &r) const {
130 return Pattern(new Binary<IR::Mul>(pattern, r.pattern, true));
131 }
132 Pattern operator/(const Pattern &r) const {
133 return Pattern(new Binary<IR::Div>(pattern, r.pattern));
134 }
135 Pattern operator%(const Pattern &r) const {
136 return Pattern(new Binary<IR::Mod>(pattern, r.pattern));
137 }
138 Pattern operator+(const Pattern &r) const {
139 return Pattern(new Binary<IR::Add>(pattern, r.pattern, true));
140 }
141 Pattern operator-(const Pattern &r) const {
142 return Pattern(new Binary<IR::Sub>(pattern, r.pattern));
143 }
144 Pattern operator<<(const Pattern &r) const {
145 return Pattern(new Binary<IR::Shl>(pattern, r.pattern));
146 }
147 Pattern operator>>(const Pattern &r) const {
148 return Pattern(new Binary<IR::Shr>(pattern, r.pattern));
149 }
150 Pattern operator==(const Pattern &r) const {
151 return Pattern(new Binary<IR::Equ>(pattern, r.pattern, true));
152 }
153 Pattern operator!=(const Pattern &r) const {
154 return Pattern(new Binary<IR::Neq>(pattern, r.pattern, true));
155 }
156 Pattern operator<(const Pattern &r) const {
157 return Pattern(new Binary<IR::Lss>(pattern, r.pattern));
158 }
159 Pattern operator<=(const Pattern &r) const {
160 return Pattern(new Binary<IR::Leq>(pattern, r.pattern));
161 }
162 Pattern operator>(const Pattern &r) const {
163 return Pattern(new Binary<IR::Grt>(pattern, r.pattern));
164 }
165 Pattern operator>=(const Pattern &r) const {
166 return Pattern(new Binary<IR::Geq>(pattern, r.pattern));
167 }
168 Pattern Relation(const Pattern &r) const {
169 return Pattern(new Binary<IR::Operation::Relation>(pattern, r.pattern, true));
170 }
171 Pattern operator&(const Pattern &r) const {
172 return Pattern(new Binary<IR::BAnd>(pattern, r.pattern, true));
173 }
174 Pattern operator|(const Pattern &r) const {
175 return Pattern(new Binary<IR::BOr>(pattern, r.pattern, true));
176 }
177 Pattern operator^(const Pattern &r) const {
178 return Pattern(new Binary<IR::BXor>(pattern, r.pattern, true));
179 }
180 Pattern operator&&(const Pattern &r) const {
181 return Pattern(new Binary<IR::LAnd>(pattern, r.pattern));
182 }
183 Pattern operator||(const Pattern &r) const {
184 return Pattern(new Binary<IR::LOr>(pattern, r.pattern));
185 }
186
187 bool match(const IR::Node *n) { return pattern->match(n); }
188};
189
190inline Pattern operator*(int v, const Pattern &a) { return Pattern(v) * a; }
191inline Pattern operator/(int v, const Pattern &a) { return Pattern(v) / a; }
192inline Pattern operator%(int v, const Pattern &a) { return Pattern(v) % a; }
193inline Pattern operator+(int v, const Pattern &a) { return Pattern(v) + a; }
194inline Pattern operator-(int v, const Pattern &a) { return Pattern(v) - a; }
195inline Pattern operator<<(int v, const Pattern &a) { return Pattern(v) << a; }
196inline Pattern operator>>(int v, const Pattern &a) { return Pattern(v) >> a; }
197inline Pattern operator==(int v, const Pattern &a) { return Pattern(v) == a; }
198inline Pattern operator!=(int v, const Pattern &a) { return Pattern(v) != a; }
199inline Pattern operator<(int v, const Pattern &a) { return Pattern(v) < a; }
200inline Pattern operator<=(int v, const Pattern &a) { return Pattern(v) <= a; }
201inline Pattern operator>(int v, const Pattern &a) { return Pattern(v) > a; }
202inline Pattern operator>=(int v, const Pattern &a) { return Pattern(v) >= a; }
203inline Pattern operator&(int v, const Pattern &a) { return Pattern(v) & a; }
204inline Pattern operator|(int v, const Pattern &a) { return Pattern(v) | a; }
205inline Pattern operator^(int v, const Pattern &a) { return Pattern(v) ^ a; }
206inline Pattern operator&&(int v, const Pattern &a) { return Pattern(v) && a; }
207inline Pattern operator||(int v, const Pattern &a) { return Pattern(v) || a; }
208
209} // namespace P4
210
211#endif /* IR_PATTERN_H_ */
Definition node.h:95
Definition pattern.h:86
Definition pattern.h:30
TODO: this is not really specific to BMV2, it should reside somewhere else.
Definition applyOptionsPragmas.cpp:24
std::pair< HalfOpenRange< Unit, Order >, HalfOpenRange< Unit, Order > > operator-(HalfOpenRange< Unit, Order > left, HalfOpenRange< Unit, Order > right)
Definition bitrange.h:716
T * to() noexcept
Definition rtti.h:226